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Media > Games > Nintendo DS > Sonic Chronicles: The Dark Brotherhood

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Sonic Chronicles: The Dark Brotherhood

ESRB Age Approval
  • Available for:
     Nintendo DS
  • Publisher: Sega
  • Release Date: September 30, 2008
  • ESRB Rating: Everyone
  • Contains:
     

Review Stats

  • 8.00

    - great
  • #130 of all time
  • #16 for the Nintendo DS
  • 1 reviews
  • Read all reviews

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Sonic Chronicles: The Dark Brotherhood (DS) - Skambu - 12 October 2008

overall: 8 fun: 9graphics: 9plot: 7

Skambu's Avatar

Skambu (gaming profile | personal site)

Joined: Sat Oct 11, 2008 11:56 pm EDT
31 Game Reviews

Sonic Chronicles: The Dark Brotherhood is an Action RPG produced by BioWare. It's won quite a few awards, including Best RPG of E3 08, and the Best DS Game of E3 08. But, was it as good as reviewers say?

The first thing you'll notice about this game when you first turn it on, will be it's impressive environments. They're very bright and colorful, which made me stick to this game, since most other RPG games I've played, have been very dark.

When you start the game, it's pretty hard to get used to, but trust me, when you've been playing for 10 minutes, you'll have gotten used to the controls, and then the game really starts getting fun.

It's the little features/extras about this game that I like, such as the Chao Garden, the Battle System, and no Random Battles!

The Chao Garden is a pretty cool feature, which allows me to change my characters abilities/strengths to suit certain battles, and to upgrade them, to help you kick those Sentry Bots asses!

The Battle System, though taken from Elite Beat Agents, is really fun, and engaging. It gives me something to do, even if it's not my turn. It lets me use my special POW moves, dodge their attacks, and make my attacks stronger. The battle system makes great use of the touchscreen, which doesn't feel forced.

Random battles, are what have annoyed me about previous RPG's I've played, because if I want to get somewhere, I don't want to fight some weak creature. Sonic Chronicles takes this feature away, and shows you the creatures, and you can choose to move away from them, and to not waste time.

Each creature has it's own special abilities, like Sonic can go through loops, Amy can smash crates, Knuckles can climb steep walls, Tails & Rouge can fly from ledge to ledge and Big can go through poison gases. You use all of these abilities throughout the game, so you have to stay on your toes and change your party often.

I'm not the biggest fan of Sonic, but I am a fan of RPG's. So, I wasn't sure what to expect from this game, but about 10 minutes into the game, I was hooked. I played for 4 hours straight, and I'm not even halfway through the game. So much stuff to do, I actually searched through the first 3 areas, just to see what was there, and, I found some pretty interesting stuff. Loads of fun to be had here, thanks BioWare!

BUY OR NOT TO BUY: Certainly buy, this should be one of the games you keep for a while.

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